My players are all acting

Chapter 64 Briefly talk about some issues that everyone is more concerned about

There are more than 100,000 words in the writing, so let's briefly answer some questions raised by readers.

The first is about the personality of the protagonist.

Because of the fourth day's disaster article, in fact, the protagonist itself should not have a strong sense of presence. After all, most readers mainly like to watch the performance of the players. If the protagonist is particularly powerful in everything and does everything by himself, then the players will definitely have no sense of existence.

Therefore, in many fourth-day disaster stories, the protagonists are purely tool people, and there is also a way of writing that does nothing but send tasks.

If the protagonist is completely centered, in fact, I have already written it when I wrote the all-round game designer, but I feel that it is difficult for other supporting characters to have a stage to play, so this is mainly to give other supporting characters some opportunities to perform .

Then speaking from the setting point of view, if the protagonist is invincible, he can open Wushuang Ping Tui by himself and it will be over. There is no need for players to solve puzzles and complete tasks, and the whole story will not be established.

So after comprehensive consideration, I chose an ordinary person for the protagonist. It looks bad only because this is a game played by the top players after all, just like ordinary people will definitely look bad if they enter the professional league by mistake.

Of course, the protagonist will not do nothing at all, and will arrange other tasks for him.

As for why other sorters didn’t think about packaging it as a game, on the one hand, it’s because games, especially VR games, appeared very late, and they were new things in a short period of time; on the other hand, other sorters themselves Can cope with these challenges, don't have time and lazy to train players from scratch, don't think players can play a big role, and keep it strictly confidential. I don't want the sorter to know more than others, plus some coincidence factors, such as Those people just don't like to play games... so it makes sense that no one thought about it before the protagonist.

Secondly, some readers feel that it does not reflect the kind of coquettish operation of the players in the fourth natural disaster article.

How should I put this, because this book plans to have several different modes, and it has not yet reached the stage where players collectively engage in trouble.

The basic mode is: Trial the illusion (single player, suffering) - Decipher the history slice (multiplayer cooperation of 3~5 people, perfect customs clearance) - Clean up the history slice (large-scale battle with thousands of players), the focus is on display The content is different.

The initial single-player trials were more about showing the basic structure and plot of the entire dungeon, and players mainly solved puzzles. Just like everyone playing stand-alone games, particularly outrageous operations cannot be done, because it is necessary to ensure that the player's behavior is within the constraints of the mechanism, otherwise it will be messed up.

When it comes to the large-scale collective activities that the players participate in together, it will focus on showing the content of the players performing operations against the enemy, so there are also some aspects of this, but it has not been shown in the early stage.

Moreover, I think Sao operation is fun, but it is not very controllable. It is very likely that a coquettish operation of the player will cause the collapse of the entire game setting, as if the game has been discovered by the player to have a very serious evil way or bug. This book has always been a show operation, and a show operation in the early stage is likely to make it impossible to write in the middle and late stages. At best, it can be regarded as an adjustment, and it is impossible to become the skeleton of a book.

So Sao manipulated these things to choose the right plot to write.

Also, about the combination of historical themes and the fourth natural disaster, some readers said whether one would be serious and the other relaxed, which would be more inconsistent. In this case, my initial consideration was mainly that the traditional fourth natural disaster was packaged in an online game. In fact, the core is nothing more than fighting monsters, upgrading, and expanding, which is rather boring. It would be more fun if players can play roles to experience historical events.

Then, after comprehensive consideration, it was decided to use magic to change history. On the one hand, it would increase the freedom of the plot. On the other hand, because there are many unsolved mysteries in real history, poor writing can easily cause controversy. So on the whole, it is to retain a little sense of historical heaviness, highlight some characters in it, and at the same time not be too heavy and depressing, so as to achieve a balance.

This can be regarded as an experiment, and whether it is acceptable or not varies from person to person.

Then it is about the recent plot. In fact, the general direction has been determined long ago. I originally wanted to rewrite the player’s decryption process, but because there are many characters and clues, I may not be very good at writing this aspect. Skillful, plus the update is relatively slow, so you may feel dry or confused when you follow up.

Then some of the details I carefully prepared before may not be directly related to the core cool point, which caused some interference to the reading experience, and there may be some similar problems.

Judging from the basic model of the entire Trial Illusion - Deciphering the History Slice - Cleaning the History Slice, it is still in the first stage. The current length is indeed a bit too long. I will consider reducing about one-third of the content. to see the effect.

So I will smooth out what I have said in the past two days, and delete and delete some unnecessary plots, just to fine-tune it and highlight the core fun and refreshment. The general story framework should remain unchanged. This does not affect normal updates.

Then, considering that the storyline was a bit uneven, I decided to postpone the release for a week, that is, until next Friday. On the one hand, it is to update some free chapters for everyone, and on the other hand, it is to smooth out this plot to a more perfect state, and strive to show you the most interesting part before it is put on the shelves.

In short, the writing method of this book, I think it is still relatively small. When I started the book, I didn’t expect to write a very popular book. I just thought that a few ideas were the most interesting, so I wrote it. . After all, ideas for blockbusters can be encountered but not sought after, and some niche themes can be loved by readers as long as they are well written.

Therefore, there may be no reference experience in many places in writing, and I need to explore slowly. I am still trying this, so thank you for your support and love for this book. I will write more solidly, and there will be more interesting things later. content.

By the way, ask for a monthly ticket and a recommendation ticket. The update time will remain the same, it will still be 10 am.

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